Adam Ross

Games Design, BA (Hons)

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About me

Hi! I’m Adam and I’m a game and level designer who also enjoys some technical design. In the games I make I like to focus on fun and making sure the player is having a good time whilst also giving them a good challenge to take on. I’m a huge Nintendo fan which is where I get my tendency to try to make fun and excitement the most important part of my games.

I have a large appreciation for single player games with stories, simple or complex, woven together with the gameplay. I’m also inspired by the indie scene, particularly developers like Toby Fox, who create unique and amazing games just because they love them.

I also love producing music for the games I make, and have used my production skills to score several of my university projects – such as my games Puppyboard and Blockshot from this year!

'Alternate Consoles' - I modelled and textured remakes of Nintendo consoles, each with a unique aesthetic - I then displayed them in a virtual EGX style booth. 'Gun Game' - Physics-based puzzle game where you play as Gunjamin, a large, sentient gun going about his average workday in the gun testing facility. 'Puppyboard' - 2D platformer where you play as the lost dog Ollie, who has been gifted a skateboard by a powerful presence that requests you collect bones for them on your journey home. 'Blockshot' - Puzzle game where you shoot blocks to stop them from stacking too high.

This is the Retro-futuristic Game Boy I modelled and textured for my Honours Project!

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This is the 'Stonepunk' Nintendo Switch I modelled and textured for my Honours Project!

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These are the fantasy Wii and Wiimotes I modelled and textured for my Honours Project!

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These are the 'cyberpunk' NES and controllers I modelled and textured for my Honours Project!

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This is a screenshot of an early level in my Games Proposal project, Gun Game!

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This is a screenshot of a later level in my Games Proposal project, Gun Game!

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This is a screenshot of an early level in my Games Proposal project, Puppyboard!

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This is a screenshot of a later level in my Games Proposal project, Puppyboard!

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This is a screenshot of an early level in my Games Proposal project, Blockshot!

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This is a screenshot of a later level in my Games Proposal project, Blockshot!

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Keywords: adam ross, games design, level design, gun game, puppyboard, blockshot, alternate consoles, nintendo