Yasmine Brough

Master of Games Design

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About me

I am a 26-year-old games artist. I specialize in environment art, however, I also really enjoy character design.

I have been studying transition areas in games and their emotional impact on players. I have been looking into theory and demonstrations into ways that these can improve the impact, without taking away from main gameplay areas. The flow between these two sections is imperative to keeping the flow of gameplay, keeping a transition area a transition area. Therefore have used little focus on gameplay mechanics through my projects. This has involved taking inspiration from other mediums to improve the emotional impact while not affecting the defined nature of a transition area.

Dark rabbit character design

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Hospital horror corridor

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Hospital Gurney

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Hospital waiting room chairs

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Lonely owl demon

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Owl demon graveyard

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Owl demons talking

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Magic library

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Rabbit level home

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Rabbits level- memories

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Keywords: Transition, Emotion, Games, Level design, 3D art, Art, Fine art, 2D Art