Name

Mohammed Taabish Shaikh

Course

Animation, MA

Contact

About

Coming from a graphic design background, I have always harbored a deep fascination for 3D design, particularly in the realm of character and weapon creation. This interest stems from a desire to bring my creative visions to life in more dynamic and immersive ways. However, my biggest challenge has been mastering the complex software tools that are integral to the 3D industry. Exploring weapon-based characterization and creating weapons and characters grounded in this concept is a fascinating and rich area for creativity. The interplay between a character and their weapon can provide profound insights into their personality, backstory, and the world they inhabit. Learning programs like Blender, Maya, and ZBrush requires significant dedication and practice, but I am committed to overcoming these hurdles. My ultimate goal is to develop a robust portfolio that showcases my skills and creativity, enabling me to secure a position at a leading game or animation studio where I can contribute to compelling and visually stunning projects. Designing new weapons and characters for video games and animation is very interesting and multifaceted project. This process demands good story development capability, drawing practice, and also programming skills which provide tough but exciting objectives for their achievements. Using these may also help you transform from an ordinary user of computer graphics software into a three-dimensional wiz and it is worth envying aim towards personal skill development and achievement as regard creative industry careers.

Project overview

HELL YEAH!!! (Weapons and Characters 3D Design)

Daimon the son of the devil has been tasked by his father to execute all the demons that have gone against the devils orders and are destroying earth and torturing the good people of earth . Daimon has to defeat all the demons to become the king of hell. Embark on an epic journey with me, where imagination knows no bounds. Explore the realms of fantasy, science fiction, and history, where digital landscapes come to life. Together, we'll explore into the art of crafting 3D weapons and characters, unlocking the secrets behind their design. Let's shape new stories and unleash our creativity, breaking the barriers of expression. In the creative process of designing 3D weapons and characters, I explore the captivating concept of weapon-based characterization. Each weapon, from blades to firearms and otherworldly weaponries, becomes a tool for storytelling. I strive to create complex designs that not only align with the narrative but also embody the characters who wield them. Through a particular focus on details and a keen understanding of storytelling techniques.

HELL YEAH!!! (Daimon the son of the devil has been tasked by his father to execute all the demons that have gone against the devils orders and are destroying earth and torturing the good people of earth . Daimon has to defeat all the demons to become the king of hell.)

UCLan Degree Show artwork submission by Mohammed Taabish Shaikh named HELL YEAH!!! (Weapons and Characters 3D Design)

DAIMON

UCLan Degree Show artwork submission by Mohammed Taabish Shaikh named HELL YEAH!!! (Weapons and Characters 3D Design)

LAVA MONSTER

UCLan Degree Show artwork submission by Mohammed Taabish Shaikh named HELL YEAH!!! (Weapons and Characters 3D Design)

WEAPONS

UCLan Degree Show artwork submission by Mohammed Taabish Shaikh named HELL YEAH!!! (Weapons and Characters 3D Design)

DEMON KING